Okay so Nintendo is facing challenges with the mobile market as millions of smartphones are being sold as each device comes and goes offering more to the market, the 3DS is a great handheld, it has things for gamers and for casual audience just like the DS and the both Gameboy, and Gameboy Advance was.
The handheld market has changed massively in the past years and no one needs to keep hearing about that, we all know the problems Sony and Nintendo are having problems bla bla bla and all that. So with all free titles available on platforms like iOS, Android, Windows, Blackberry OS… Nintendo decided to go for its own free title known as Steel Diver.
Steel Diver is an old series, and we all know what it is, but the new game on the 3DS happens to be the first one I’ve played, actually it’s the only one I remember given to the fact that it is free to play. First of all, remove everything you’ve read about the game in reviews, and what you watched in trailers, stick it in you that this is the first free to play game on the 3DS, whatever it is, isn’t that just itching you to see what it is?
Well you read about it in magazines, watched videos online, and talked with a couple of friends about it, but you forgot the fact that it’s only some MegaBytes of size, but at least you know that it’s an idea you really want to see.
I downloaded the game and started playing, let me just tell you that the controls in the game are… Well I can’t see a different way for them to be better given the genre of the game, and how it’s played. Don’t be fooled by it being first person or anything, this isn’t much of a first person as it is tactical. The Submarine moves slow at their fastest rate, it’s just this way that you have to think of why Nintendo did that, the map is as big as it could be in each level, and they’re trying to make you use each of them, and what’s true is that I always am.
In a level, you choose your submarine, and choices are limited to two different ones if you’re using the free version. You’re in the level and you have an objective of… Let’s say destroying all 20 enemy submarines and each of them wants a piece of you.
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Forget the buttons, I’m using the touch controls A LOT more than the button based ones. On the right I can adjust how much the submarine goes in water-level. On the left I can adjust the movement and the speed of the submarine. The middle has a map that helps you locate enemies, and there are also side options to communicate when playing online and so on. So overall, it really gives lots of time for a free to play game! Thanks for reading everyone, until next time…